The pause menu works almost the same as the Main Menu. The main difference is that the pause menu does not have a scenario selection but instead has the option to return to the main menu. The pause menu may be opened by pressing ‘Y’ on an oculus controller in any scenario.
###SpawnMenu(): Makes the pause menu visible and enables laser pointers.
###DeleteMenu(): Hides the pause menu and disables laser pointers.
###ReturnToMain(): Closes the scene and opens the main menu. More on this here.
Displays the default pause menu. Called when returning to the pause menu.
Opens the settings menu. Called when opening the settings menu. More on this here.
Enables laser pointers when the scene is started. More on this here.